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Old Apr 09, 2010, 08:01 PM // 20:01   #1
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Default Mesmer Speculation

So the beans have been spilt. Mesmers are finally going to get some attention in PvE.

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Originally Posted by Regina Buenaobra View Post
Don't worry, folks. Live Team is working on a play balance update. As before, we will give you all a preview before the changes are in the game. We plan to have this preview ready for you to check out relatively soon (TM)--i.e. in the next week or two. But just to give you a small teaser, we're working on some changes to Mesmers in PvE. So stay tuned.
Maybe making fast casting somewhat useful? More premptive interrupts maybe? Reworking on recharges and casting costs? Who knows..I for one am very excited!
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Old Apr 09, 2010, 08:03 PM // 20:03   #2
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removing them completely because they were unable/to lazy to fix them?
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Old Apr 09, 2010, 08:07 PM // 20:07   #3
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No positive adjectives means more nerfs.
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Old Apr 09, 2010, 08:13 PM // 20:13   #4
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It might be a PvE only change to Fast Casting(though I don't see that as likely or if even possible without major headaches). Whatever it is, they need to make sure it doesn't wind up like CoP/EN where people realize an X/Me can do it as good or better as a Me/X. I say all this as someone who has a PvE version of everything but a Mesmer.
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Old Apr 09, 2010, 08:20 PM // 20:20   #5
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We aren't going to see pve-only attribute effects. At best they will buff some primary att skill to insanity, and there are a bunch of very useless FC skills that could be reworked.

Looking at the derv/para buffs though, I will bet we will see mesmer buffs that continue to play better on necro/ele/whatever primary. Fevered dreams is already a fine build, its just a million times better on a necro.
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Old Apr 09, 2010, 08:41 PM // 20:41   #6
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Makeing e-denial painful in PVE?????????????????????????????????????
rather then waist your time

A little party wide foe hexing would go a long way too

Fast casting should get looked at... I can do it faster can take you so far.
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Old Apr 09, 2010, 08:51 PM // 20:51   #7
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Please focus on fast casting. Just so nobody looks at my mesmer and says "why aren't you an ele or a necro" no matter what bar I'm running again. Mesmers are the best secondary, and when they're abused as a secondary, the nerf hits the Mesmer. Note: adding in mindbender so necros and eles could have fast casting was just insulting. When do mesmers get soul reaping?

Also, please do something with inspiration. An entire line devoted to energy management is kind of pointless. Maybe some skills that help party members so we're actually useful to a team?

Personally I'd like to see some more support and/or debuffs. I don't want to be a wacky elementalist or a weak necromancer. Shared Burden is the type of skill I'm thinking of more than Energy Surge or Ineptitude (although a not weaksauce version would be nice)

also... maybe a new insignia? replace that "+ armor while casting" insignia for the mesmers. Giving that to the class with fast casting was not the most sensible decision.

Last edited by Master Mxyzptlk; Apr 09, 2010 at 09:00 PM // 21:00..
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Old Apr 09, 2010, 08:53 PM // 20:53   #8
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Fast casting applies only to mesmer skills. PLEASE. Me/N Bloodspam and Me/Mo Smite support has to die.
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Old Apr 09, 2010, 08:54 PM // 20:54   #9
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Quote:
Originally Posted by Painbringer View Post
Makeing e-denial painful in PVE?????????????????????????????????????
rather then waist your time
That'd be ncie!

Quote:
A little party wide foe hexing would go a long way too
Make Spiteful Spirit a Mesmer skill like it should have been all along? (It IS the elite form of Empathy, after all!)

Quote:
Fast casting should get looked at... I can do it faster can take you so far.
Or can take you nowhere if you don't have a good connection or your connection goes buggy.

I'm not expecting anything more than a possible buff to some skills that would enable Mesmers to create one good build that non-mesmers can understand.
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Old Apr 09, 2010, 09:35 PM // 21:35   #10
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So Mesmer's get the love for PvE, When do Dervs get some love for PvE & PvP (mostly PvP)? They gave some good buffs a while back but cause other classes abused the buffs they got nerf back again
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Old Apr 09, 2010, 09:50 PM // 21:50   #11
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Cool, I'm glad the team is looking into Mesmers in (HM end-game?) PvE. I'm guessing it'll be a substantive update for mesmers. I'll definitely be staying tuned for this.
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Old Apr 09, 2010, 09:51 PM // 21:51   #12
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Quote:
Originally Posted by Master Mxyzptlk View Post
Please focus on fast casting. Just so nobody looks at my mesmer and says "why aren't you an ele or a necro" no matter what bar I'm running again. Mesmers are the best secondary, and when they're abused as a secondary, the nerf hits the Mesmer. Note: adding in mindbender so necros and eles could have fast casting was just insulting. When do mesmers get soul reaping?

Also, please do something with inspiration. An entire line devoted to energy management is kind of pointless. Maybe some skills that help party members so we're actually useful to a team?

Personally I'd like to see some more support and/or debuffs. I don't want to be a wacky elementalist or a weak necromancer. Shared Burden is the type of skill I'm thinking of more than Energy Surge or Ineptitude (although a not weaksauce version would be nice)

also... maybe a new insignia? replace that "+ armor while casting" insignia for the mesmers. Giving that to the class with fast casting was not the most sensible decision.
+1
sorry, couldn't resist.

also there were loads of topics about mesmers in pve in sardelac, vast topics, with suggestions and in-depth thoughts.
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Old Apr 09, 2010, 09:59 PM // 21:59   #13
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Quote:
Originally Posted by mistokibbles View Post
Fast casting applies only to mesmer skills. PLEASE. Me/N Bloodspam and Me/Mo Smite support has to die.
We're talking about PvE.

Thanks for asking for more nerfs, by the way.


I think they should improve fast castings power and in return increase the casting time of all mesmer spells by a second or so. That way Mesmers are just as good at their own spells as they ever were but other proffesions will not want to use them so much.

Thievery skills should all use fast-casting as their atribute in PvE (except simple thievery). Maybe give mesmers an enchantment ''For X seconds all stolen skills use your fast casting attribute''.

More AoE debuffs please. Imagined burned, kitahs burden etc are just piss poor. Either make them AoE or jack up the speed reduction. If ritualists can get skills on the level of binding chains then so should we.

Lets get a litle bit of balance on our signets, shall we? When the hell was Keystone signet ever a good choice. And signet of disenchantment? You gotta be kidding me.

We dont want damage. Forget about cry-of-pain style play.

Last edited by Bill Clinton; Apr 09, 2010 at 10:04 PM // 22:04..
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Old Apr 09, 2010, 10:15 PM // 22:15   #14
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Quote:
We dont want damage. Forget about cry-of-pain style play.
yes, as we've pointed out many times - mesmers weren't designed to deal damage, they were designed to interrupt, disable and generally meddle in the battlefield. let us finally do our job, then.
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Old Apr 09, 2010, 10:23 PM // 22:23   #15
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Quote:
Originally Posted by Bill Clinton View Post
We're talking about PvE.

Thanks for asking for more nerfs, by the way.


I think they should improve fast castings power and in return increase the casting time of all mesmer spells by a second or so. That way Mesmers are just as good at their own spells as they ever were but other proffesions will not want to use them so much.

Thievery skills should all use fast-casting as their atribute in PvE (except simple thievery). Maybe give mesmers an enchantment ''For X seconds all stolen skills use your fast casting attribute''.

More AoE debuffs please. Imagined burned, kitahs burden etc are just piss poor. Either make them AoE or jack up the speed reduction. If ritualists can get skills on the level of binding chains then so should we.

Lets get a litle bit of balance on our signets, shall we? When the hell was Keystone signet ever a good choice. And signet of disenchantment? You gotta be kidding me.

We dont want damage. Forget about cry-of-pain style play.
so you want to discourage dual-prof skill bars, which is a large attraction of this game?

I agree thievery needs to be reworked. AoE debuffs would help a lot, but that gets into the iffy business of hexes being easier to apply when they should be harder.

I also agree buffing signets would help improve the mesmer's arsenal.
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Old Apr 09, 2010, 10:25 PM // 22:25   #16
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Quote:
Originally Posted by drkn View Post
+1
sorry, couldn't resist.

also there were loads of topics about mesmers in pve in sardelac, vast topics, with suggestions and in-depth thoughts.
I'm hoping they looked over those topics carefully. Some of those ideas had a lot of merit. Like making energy denial provide damage. The biggest problem, however, is that buffing Mesmer won't help the situation much. As long as Fast Casting remains as it is, other classes will use Mesmer skills as well as a Mesmer will. Outside of the few FC skills, the attribute isn't that useful for most PvE based builds. Linking some skills to FC would work though, but has to be done carefully.

I expect they have a lot of ideas available, I'm just hoping the choose the good ones.
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Old Apr 09, 2010, 10:33 PM // 22:33   #17
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Psychic Instability. Elite Spell. If target non boss foe is under 25...37...40 health, that target foe becomes an ally. You may not have more than 1...1...2... foes under this effect.

Illusionary Weapon. Elite Enchantment Spell. (60 seconds.) Illusionary Weaponry deals 8...34...40 damage to foes in the area when you make melee attacks against them.
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Old Apr 09, 2010, 10:38 PM // 22:38   #18
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I wouldnt be surprised if there wasnt a small tweak on SF was slipped in there. UWSC is revived to almost what it was before the big nerf.

Back to mesmers, they need more pve value.

Last edited by Trader of Secrets; Apr 09, 2010 at 10:48 PM // 22:48..
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Old Apr 09, 2010, 11:03 PM // 23:03   #19
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I'm guessing they're just going to pump up numbers in PvE, since it's happened for rits, sins, wars, and a few of the nec skills with the recent skill updates.
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Old Apr 09, 2010, 11:34 PM // 23:34   #20
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Remember the last time they said they were gonna buff mesmers in general? Now we can interrupt paragon chants! Hope this buff is actually worthwhile.
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